To complete the SDK import process, use the following steps to configure AndroidManifest.xml:
- In app/manifests/AndroidManifest.xml, in all
<activity>elements that will contain a player, add
android:configChanges="keyboard|keyboardHidden|orientation|screenSize". This prevents the Activity from being destroyed when rotated.
For added flexibility, you should consider remotely storing the key and setting it at runtime. This approach enables you to update the license key of the player without needing to resubmit your app to the Play Store.
- (Optional) If your app reads media content from the user's device, add
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>. Android's Request App Permissions guide explains how requesting permissions works.
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/> <application> ... <activity ... android:configChanges="keyboard|keyboardHidden|orientation|screenSize" /> </application>
You have configured the manifest. You can now add a player to your activity.
Updated 7 days ago