In iOS SDK 4.0, we made significant improvements to our product offering:
- Written entirely in Swift
- Completely native
- Decoupled user interface
By rewriting our SDK entirely in Swift, we have created a flexible, high-performance SDK. We can exploit the latest trends and latest technologies developed by Apple, while maintaining backward compatibility for customer applications using Objective-C.
Our player and user interface are completely implemented using
UIKit. This improvement allows you to easily control video presentation and customizations (for example, controls, overlays, styles). Using
UIKit also removes the constraints imposed by a web view which prevents videos from loading quickly.
We have created a distinction between the player and the user interface. This distinction gives you the flexibility to use the player in an application in multiple ways.
When you use
JWPlayerView, you can embed a player into storyboards or create a player programmatically. The
JWPlayerView is a basic player that plays content without displaying any player controls. You can build a custom user interface on top of the player by listening for and reacting to player events.
If you prefer to use JW Player's default user interface with customizable controls, instantiate
JWPlayerViewController. Similar to the
JWPlayerView, this view controller can be embedded into a storyboard. You can also subclass this view controller to listen for and react to behaviors based on user interactions and player events.
Before begin migrating to v4, review the iOS Migration Reference to see a detailed listing of the differences between the iOS SDK v3 and iOS SDK v4.
Updated about 1 month ago